#include <ansi.h>

inherit NPC;

void create()
{
    set_name("唐钝", ({"tang dun"}));
    set("title","唐门长房弟子");
    set("long",
    "这是一个唐门长房弟子，一袭青衣，浑身透着一股邪气。本月长房轮值。\n"
    );

    set("gender", "男性");
    set("attitude", "peaceful");

    set("age", 10+random(10));
    set("shen_type", -1);
    set("str", 25+random(10));
    set("dex", 25+random(10));
    set("max_qi", 200);
    set("max_jing", 150);
    set("neili", 200);
    set("max_neili", 200);
    set("jiaji", 5+random(5));
    set("combat_exp", 20000+random(10000));

    set_skill("force", 40);
    set_skill("dodge", 40);
    set_skill("unarmed", 40);
    set_skill("parry", 40);
    set_skill("sword", 60);
    set_skill("shedao-qigong", 30);
    map_skill("sword","shedao-qigong");
        set("chat_chance", 3);
        set("chat_msg", ({
            "唐钝面无表情地说道: 江湖中无人敢侵犯唐门! \n",
        }) );

    setup();
}
